. . . . "6948"^^ . . . . "\u30AA\u30FC\u30D0\u30FC\u30EC\u30A4\uFF08Overlay\uFF09\u3068\u306F\u3001\u4F55\u304B\u306E\u8868\u9762\u3092\u8584\u304F\u8986\u3046\u3053\u3068\uFF08\u3042\u308B\u3044\u306F\u8986\u3046\u3082\u306E\uFF09\u3092\u610F\u5473\u3059\u308B\u3002\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u306E\u5206\u91CE\u3067\u306E\u5C02\u9580\u7528\u8A9E\u3068\u3057\u3066\u3001\u4EE5\u4E0B\u306E\u3088\u3046\u306A\u3082\u306E\u304C\u3042\u308B\u3002" . "\uCEF4\uD4E8\uD305\uC5D0\uC11C \uC624\uBC84\uB808\uC774(overlay)\uB780 \uB370\uC774\uD130\uB098 \uC778\uC2A4\uD2B8\uB7ED\uC158 \uBE14\uB85D\uC744 \uB2E4\uB978 \uBE14\uB85D\uC73C\uB85C \uAD50\uCCB4\uD558\uB294 \uAC83\uC744 \uC758\uBBF8\uD55C\uB2E4. \uC624\uBC84\uB808\uC774\uB294 \uCEF4\uD4E8\uD130\uC758 \uBA54\uC778 \uBA54\uBAA8\uB9AC\uBCF4\uB2E4 \uD070 \uD504\uB85C\uADF8\uB7A8\uC744 \uC2E4\uD589\uD560 \uC218 \uC788\uAC8C\uB054\uD558\uB294 \uD504\uB85C\uADF8\uB798\uBC0D \uBC29\uBC95\uC774\uB2E4. \uC8FC\uB85C \uAC00\uC0C1 \uBA54\uBAA8\uB9AC\uB97C \uC9C0\uC6D0\uD558\uC9C0 \uC54A\uB294 \uC784\uBCA0\uB514\uB4DC \uC2DC\uC2A4\uD15C\uC5D0\uC11C \uB9CE\uC774 \uC0AC\uC6A9\uB41C\uB2E4." . . . . . "In a general computing sense, overlaying means \"the process of transferring a block of program code or other data into main memory, replacing what is already stored\". Overlaying is a programming method that allows programs to be larger than the computer's main memory. An embedded system would normally use overlays because of the limitation of physical memory, which is internal memory for a system-on-chip, and the lack of virtual memory facilities." . . "Als Overlay bezeichnet man einen Teil eines Computerprogramms, das in einen Bereich des Arbeitsspeichers, der wechselweise von mehreren Programmteilen (Overlays) gemeinsam genutzt wird, geladen und dort ausgef\u00FChrt wird." . . . . . . . "\uCEF4\uD4E8\uD305\uC5D0\uC11C \uC624\uBC84\uB808\uC774(overlay)\uB780 \uB370\uC774\uD130\uB098 \uC778\uC2A4\uD2B8\uB7ED\uC158 \uBE14\uB85D\uC744 \uB2E4\uB978 \uBE14\uB85D\uC73C\uB85C \uAD50\uCCB4\uD558\uB294 \uAC83\uC744 \uC758\uBBF8\uD55C\uB2E4. \uC624\uBC84\uB808\uC774\uB294 \uCEF4\uD4E8\uD130\uC758 \uBA54\uC778 \uBA54\uBAA8\uB9AC\uBCF4\uB2E4 \uD070 \uD504\uB85C\uADF8\uB7A8\uC744 \uC2E4\uD589\uD560 \uC218 \uC788\uAC8C\uB054\uD558\uB294 \uD504\uB85C\uADF8\uB798\uBC0D \uBC29\uBC95\uC774\uB2E4. \uC8FC\uB85C \uAC00\uC0C1 \uBA54\uBAA8\uB9AC\uB97C \uC9C0\uC6D0\uD558\uC9C0 \uC54A\uB294 \uC784\uBCA0\uB514\uB4DC \uC2DC\uC2A4\uD15C\uC5D0\uC11C \uB9CE\uC774 \uC0AC\uC6A9\uB41C\uB2E4." . . . . . . . . . . . . . . . . . . . . "Overlay (\u043E\u0432\u0435\u0440\u043B\u0435\u0439) \u2014 \u043C\u0435\u0442\u043E\u0434 \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u044F, \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u044E\u0449\u0438\u0439 \u0441\u043E\u0437\u0434\u0430\u0432\u0430\u0442\u044C \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u044B, \u0437\u0430\u043D\u0438\u043C\u0430\u044E\u0449\u0438\u0435 \u0431\u043E\u043B\u044C\u0448\u0435 \u043F\u0430\u043C\u044F\u0442\u0438, \u0447\u0435\u043C \u0443\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E \u0432 \u0441\u0438\u0441\u0442\u0435\u043C\u0435. \u0412\u0441\u0442\u0440\u043E\u0435\u043D\u043D\u044B\u0435 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u044B \u0447\u0430\u0441\u0442\u043E \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u044E\u0442 \u043E\u0432\u0435\u0440\u043B\u0435\u0438, \u0442\u0430\u043A \u043A\u0430\u043A \u043E\u0431\u044B\u0447\u043D\u043E \u0421\u0438\u0441\u0442\u0435\u043C\u0430 \u043D\u0430 \u043A\u0440\u0438\u0441\u0442\u0430\u043B\u043B\u0435 \u0441\u043E\u0434\u0435\u0440\u0436\u0438\u0442 \u043C\u0430\u043B\u043E \u043F\u0430\u043C\u044F\u0442\u0438 \u0438 \u043D\u0435 \u043F\u043E\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u0432\u0438\u0440\u0442\u0443\u0430\u043B\u044C\u043D\u0443\u044E \u043F\u0430\u043C\u044F\u0442\u044C." . . "940169883"^^ . . . . . "Als Overlay bezeichnet man einen Teil eines Computerprogramms, das in einen Bereich des Arbeitsspeichers, der wechselweise von mehreren Programmteilen (Overlays) gemeinsam genutzt wird, geladen und dort ausgef\u00FChrt wird." . . . . . . . . . . "P\u0159ekryvn\u00FD modul (anglicky overlay) je \u010D\u00E1st po\u010D\u00EDta\u010Dov\u00E9ho programu (software), kter\u00E1 je ulo\u017Eena odd\u011Blen\u011B od hlavn\u00EDho modulu, tak\u017Ee po dobu, po kterou nen\u00ED pou\u017E\u00EDv\u00E1na, nemus\u00ED b\u00FDt zavedena v pam\u011Bti. Ve chv\u00EDli, kdy je zapot\u0159eb\u00ED, nahrad\u00ED v pam\u011Bti jinou, moment\u00E1ln\u011B nepou\u017E\u00EDvanou \u010D\u00E1st, se kterou tedy sd\u00EDl\u00ED um\u00EDst\u011Bn\u00ED v pam\u011Bti (proto \u201Ep\u0159ekryvn\u00FD\u201C). Pomoc\u00ED p\u0159ekryvn\u00FDch modul\u016F tak lze dos\u00E1hnout b\u011Bhu programu, kter\u00FD by se cel\u00FD nar\u00E1z neve\u0161el do opera\u010Dn\u00ED pam\u011Bti po\u010D\u00EDta\u010De. Technika p\u0159ekryvn\u00FDch modul\u016F se pou\u017E\u00EDvala hlavn\u011B ve star\u0161\u00EDch syst\u00E9mech, nap\u0159. v DOSu. Dnes se stejn\u00E9ho c\u00EDle dosahuje pomoc\u00ED virtu\u00E1ln\u00ED pam\u011Bti."@cs . . . . . . . . . . . . . . "July 2019" . . . . "Overlay (\u043E\u0432\u0435\u0440\u043B\u0435\u0439) \u2014 \u043C\u0435\u0442\u043E\u0434 \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u044F, \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u044E\u0449\u0438\u0439 \u0441\u043E\u0437\u0434\u0430\u0432\u0430\u0442\u044C \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u044B, \u0437\u0430\u043D\u0438\u043C\u0430\u044E\u0449\u0438\u0435 \u0431\u043E\u043B\u044C\u0448\u0435 \u043F\u0430\u043C\u044F\u0442\u0438, \u0447\u0435\u043C \u0443\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E \u0432 \u0441\u0438\u0441\u0442\u0435\u043C\u0435. \u0412\u0441\u0442\u0440\u043E\u0435\u043D\u043D\u044B\u0435 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u044B \u0447\u0430\u0441\u0442\u043E \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u044E\u0442 \u043E\u0432\u0435\u0440\u043B\u0435\u0438, \u0442\u0430\u043A \u043A\u0430\u043A \u043E\u0431\u044B\u0447\u043D\u043E \u0421\u0438\u0441\u0442\u0435\u043C\u0430 \u043D\u0430 \u043A\u0440\u0438\u0441\u0442\u0430\u043B\u043B\u0435 \u0441\u043E\u0434\u0435\u0440\u0436\u0438\u0442 \u043C\u0430\u043B\u043E \u043F\u0430\u043C\u044F\u0442\u0438 \u0438 \u043D\u0435 \u043F\u043E\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u0432\u0438\u0440\u0442\u0443\u0430\u043B\u044C\u043D\u0443\u044E \u043F\u0430\u043C\u044F\u0442\u044C." . "P\u0159ekryvn\u00FD modul (anglicky overlay) je \u010D\u00E1st po\u010D\u00EDta\u010Dov\u00E9ho programu (software), kter\u00E1 je ulo\u017Eena odd\u011Blen\u011B od hlavn\u00EDho modulu, tak\u017Ee po dobu, po kterou nen\u00ED pou\u017E\u00EDv\u00E1na, nemus\u00ED b\u00FDt zavedena v pam\u011Bti. Ve chv\u00EDli, kdy je zapot\u0159eb\u00ED, nahrad\u00ED v pam\u011Bti jinou, moment\u00E1ln\u011B nepou\u017E\u00EDvanou \u010D\u00E1st, se kterou tedy sd\u00EDl\u00ED um\u00EDst\u011Bn\u00ED v pam\u011Bti (proto \u201Ep\u0159ekryvn\u00FD\u201C). Pomoc\u00ED p\u0159ekryvn\u00FDch modul\u016F tak lze dos\u00E1hnout b\u011Bhu programu, kter\u00FD by se cel\u00FD nar\u00E1z neve\u0161el do opera\u010Dn\u00ED pam\u011Bti po\u010D\u00EDta\u010De. Technika p\u0159ekryvn\u00FDch modul\u016F se pou\u017E\u00EDvala hlavn\u011B ve star\u0161\u00EDch syst\u00E9mech, nap\u0159. v DOSu. Dnes se stejn\u00E9ho c\u00EDle dosahuje pomoc\u00ED virtu\u00E1ln\u00ED pam\u011Bti."@cs . . . . . . . . . . . . . . . . . . . . . "5360764"^^ . . "\u30AA\u30FC\u30D0\u30FC\u30EC\u30A4 (\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u7528\u8A9E)" . . . . . "\u5728\u4E00\u822C\u8BA1\u7B97\u673A\u6982\u5FF5\u4E2D\uFF0C\u8986\u76D6\uFF08overlay\uFF09\u8868\u793A\u201C\u628A\u4E00\u5757\u6307\u4EE4\u6216\u6570\u636E\u6362\u4E3A\u53E6\u5916\u4E00\u5757\u201D\u3002\u8986\u76D6\u662F\u4E00\u79CD\u7F16\u7A0B\u65B9\u6CD5\uFF0C\u4F7F\u5F97\u7A0B\u5E8F\u5927\u5C0F\u6BD4\u4E3B\u5B58\u7A7A\u95F4\u5927\u7684\u65F6\u5019\u4E5F\u53EF\u4EE5\u8FD0\u884C\u3002\u5D4C\u5165\u5F0F\u7CFB\u7EDF\u7531\u4E8E\u6CA1\u6709\u865A\u62DF\u5185\u5B58\u673A\u5236\uFF0C\u4E5F\u4F1A\u56E0\u4E3A\u7269\u7406\u5185\u5B58\u7684\u9650\u5236\u800C\u4F7F\u7528\u8986\u76D6\u6280\u672F\u3002" . . . "y" . "Overlay (programming)" . . "Overlay (Programmierung)" . "P\u0159ekryvn\u00FD modul"@cs . . . . . . . . . . . "\u30AA\u30FC\u30D0\u30FC\u30EC\u30A4\uFF08Overlay\uFF09\u3068\u306F\u3001\u4F55\u304B\u306E\u8868\u9762\u3092\u8584\u304F\u8986\u3046\u3053\u3068\uFF08\u3042\u308B\u3044\u306F\u8986\u3046\u3082\u306E\uFF09\u3092\u610F\u5473\u3059\u308B\u3002\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u306E\u5206\u91CE\u3067\u306E\u5C02\u9580\u7528\u8A9E\u3068\u3057\u3066\u3001\u4EE5\u4E0B\u306E\u3088\u3046\u306A\u3082\u306E\u304C\u3042\u308B\u3002" . . . . . . . . . . . . . "\u5728\u4E00\u822C\u8BA1\u7B97\u673A\u6982\u5FF5\u4E2D\uFF0C\u8986\u76D6\uFF08overlay\uFF09\u8868\u793A\u201C\u628A\u4E00\u5757\u6307\u4EE4\u6216\u6570\u636E\u6362\u4E3A\u53E6\u5916\u4E00\u5757\u201D\u3002\u8986\u76D6\u662F\u4E00\u79CD\u7F16\u7A0B\u65B9\u6CD5\uFF0C\u4F7F\u5F97\u7A0B\u5E8F\u5927\u5C0F\u6BD4\u4E3B\u5B58\u7A7A\u95F4\u5927\u7684\u65F6\u5019\u4E5F\u53EF\u4EE5\u8FD0\u884C\u3002\u5D4C\u5165\u5F0F\u7CFB\u7EDF\u7531\u4E8E\u6CA1\u6709\u865A\u62DF\u5185\u5B58\u673A\u5236\uFF0C\u4E5F\u4F1A\u56E0\u4E3A\u7269\u7406\u5185\u5B58\u7684\u9650\u5236\u800C\u4F7F\u7528\u8986\u76D6\u6280\u672F\u3002" . "Overlay (\u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u0435)" . . . "\u8986\u76D6 (\u7F16\u7A0B)" . . . . . . . "In a general computing sense, overlaying means \"the process of transferring a block of program code or other data into main memory, replacing what is already stored\". Overlaying is a programming method that allows programs to be larger than the computer's main memory. An embedded system would normally use overlays because of the limitation of physical memory, which is internal memory for a system-on-chip, and the lack of virtual memory facilities." . . . . "\uC624\uBC84\uB808\uC774 (\uD504\uB85C\uADF8\uB798\uBC0D)" . . . . .